3d modeling. Animation. Virtual Worlds. Graphic arts.
The application of computer technology in modern life has become indispensable. A huge number of industries are using computers to speed up the solution of problems. Until recently, all the computer equipment was only an ancillary device for humans. The computer has carried out various calculations, but the main work lay still on the man. Humankind is facing the challenges of large-scale construction works, future projects, tests, which the computer could not solve. With the advent of powerful workstations, as well as computers that can not only solve mathematical problems, but also to visualize complex processes on the screen, begins a new era in the computer industry. The greatest happiness for the programmer - is to see and know what users find to his offspring a variety of applications. This is especially true of products such as 3D Studio MAX, which, unlike a word processor or spreadsheet, allows using visual means to embody the most fantastic ideas and dreams into zhizn.1 Computer modeling, animation and graphics software in general, do not kill a man true creator, and allow him to release the creative idea of physical effort, the maximum tuning in to the fruit of his creation. Of course, it is impossible to do without some graphics skills, but the technology is not standing still, and perhaps in the near future, the creation of rights will depend only on his mind.
There are plenty of areas where the applied three-dimensional modeling and animation. For example, when testing the program 3D Studio MAX users have done a tremendous job, applying this program in various areas: the creation of static ads and dynamic screensavers for TV before the simulation of accidents and 3D desktop animation software. Until recently, the work to create special effects in film served in special pavilions using physical models, methods, clear pictures and expensive optical printers. Now this problem is solved with the help of modern software. It is not necessary to spend thousands of man-hours to build models, such as dinosaurs, which must then set the stage, light, shoot and combine with the rest of the episode. It is enough to put one person for a standard personal computer to create special effects, creating a complete sense of reality.
Invasion of visual effects, nobody is surprised. Effects in blockbusters (militants), and romantic tales, games and multimedia presentations, eye-catching and subtle, in the movies and on television, three-dimensional and animated. They are all united only one thing: they are created with the help of computers. Today we can talk about the results of labor, not only overseas, but the Russian developers. From 19 to 23 May at the World Trade Center held the annual Russian festival of computer graphics and animation. The exhibition presented a novelty - a virtual television studio. Before the directors and producers and offers unlimited possibilities: you can do without the huge pavilions and expensive decorations and make the original transmission. You can shoot an actor or a moderator on a blue or green background, and then put it in the computer space and allow to interact with him. Since September 1997, the company "BS Graphics "Moscow prepares channel" TV Center "and released it two TV shows:" Internet Cafe "and" virtual world ". This is the most technically advanced studio in Russia. Working in real time "live" host moves freely inside the three-dimensional scenes, walks around objects and can interact with them - it is an integral feature of modern virtual studio. For example, the presenter may enter into "virtual" doors, take a "virtual" objects, etc. And part of the computer scene can be prepared in advance, and some - miscalculate in conjunction with the shooting of a living character (there are already required considerable computing power).
Application of 3D animation and virtual technologies in film, television transmission and processing in different parts of show business has become compulsory, but there are other examples of the application of new technologies: 6-8 May 1998 in Oslo, the first international symposium on visualization, organized by Silicon Graphics and Telenor. At the conference audience were shown the various technical means for submission to the virtual objects presented special interest projects to create so-called virtual cities - with not one but tens of thousands of virtual objects. Since the emergence of such concepts as the collective planning of urban construction, all its members - planners, developers, investors, representatives of government and just concerned citizens - have sought to find a new methodology for the discussion of construction projects to assess their impact on the urban landscape even before the real embodiment of . Require effective way for you to visually present and analyze the "natural consequences" of the project before its implementation and investment.
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