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Learn More About 3D and the Future of Gaming…

September
4

This website is all about the future of gaming, and the development of technology for entertainment.

Just think… we have come so far in even just the last 10 years. From pixels that looked like moving polygons across big chunky screens, to sleek games where the graphics are so good you can barely tell they are graphics at all. As time goes on, these things will just get better and better. Along with the graphics developing, we will be able to do more with our entertainment than ever before. Your characters can travel to whole new worlds, explore new lives, dimensions and aspects.

Can you imagine what kind of stories will be able to be told?

As the gaming industry continues to grow with truly groundbreaking games like Dark Souls and the soon-to-be Bloodborne, I cannot wait to see what 3D gaming might produce using development kits like the Oculus. Obviously the Oculus is going to be something big, having just been bought out by a major corporation for hundreds of millions of dollars. So what can the Oculus really do?

Well, I found this video below that explains it pretty good.

If you are a developer, it might be something worth looking into. Especially if you want to get on the ground floor of a possible gaming revolution. Those on the ground floor are often the most successful after all. Okay, okay. Enough about me blabbing my digital mouth, let’s get to the actual video and check out what the Oculus can do.


And if you liked that video, then stay around because I will be writing about other elements of technology, gaming and entertainment in general.

Here’s a hurrah! to technology and the new world of 3D!

Truly, the Oculus is Hi-End 3D!

Sincerely,

-Darwin

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How 3D Technology is Changing How Roofs are Built

September
9

3D technology is an amazing and fascinating resource for architects around the world. Think about it. Before a building is ever built or a roof ever put together by some contractors like the Northern Contractors, there is can be a 3 dimensional rendering of the design.

This rendering can be complete with all kinds of intriguing modules. Modules that tell about rain, the weight of water or snow upon a roof, how much the roof can hold and where the most likely wear spots will appear in any given design.

Overall, 3D moduling done right, can vastly improve how commercial roofing systems are implemented by companies like www.anchoragenorthernroofingcontractors.com.

Not only is 3 dimensional modeling like this useful for designing the right kind of commercial roofing system, but it is also important to the actual roofing contractors as a sales tool. Can you imagine how slick and cool that account rep is going to be meeting with clients when he has an app downloaded to his ipad that has complete 3D modeling resolutions to show the client? How about when he clicks through the app and can spin the roof around at the touch of his finger showing different points of strength and weaknesses?

It is an extremely well thought out idea and sales strategy. From an engineering perspective it makes total and complete sense, and from a sales perspective it makes a ton of sense too as it will help get more roofs sold. More roofs sold obviously means more income and revenue for that roofer contractor’s firm and thus even more money can be spent on marketing to grow the business even further.

It is kind of a never ending circle of awesome.

All because of new technology that is allowed by us in our modern age. Technology that in no way, shape or form could had really exist till just a few years ago. Now that is super impressive!

 

The video above explains more how 3D modeling roofs work. It is a basic introduction to CAD. Which if you are unfamiliar with the program CAD and are interesting in 3D modeling, I would highly recommend you to pick up the software or take a course on the subject at hand. It is an incredibly powerful software.

One day, CAD will be abel to be used on tablets to help further increase a client’s understanding of roofing needs, while also being used as a sales device.

Honestly, I am pretty excited.

As more technology becomes open for us to use, the more possibilities will there be for us to succeed with them.

Enjoy the video as much as I did! Also, get to learning 3D modeling! It is the WAVE of the future of roofing contracting everywhere! :-)

Sincerely,
-That Guy on This Website :)

 

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Outdoor lighting in Video Games – An Illuminating Topic

September
4

Light is a very important subject with video games. As in real life, it is light that allows us to traverse through the dark passages of a tunnel, or allow us to see the beauty of a glistening golden palace in the shine of a setting sun. So it goes without saying, that outdoor lighting (outdoor being your character outside of whatever place they are in of course, not actual outside which we both know you never actually go) is incredibly important. You can set the entire mood of the setting with good outdoor lighting. Imagine, low led voltage lights glowing darkly as your character walks through an evening in a made-up town in Orange County or San Diego. There he is, the hard boiled detective looking to hunt down the manic villain that has ran amok throughout southern California, chasing him back and forth across city to city, beach to beach, town to town. How is this accomplished in video games though? There has to be something these cunning developers do, eh? You’re damn right. Developers know how important proper landscape lighting can be, and they have an entire terminology that surrounds this very idea. It is called High Dynamic Range Rendering or HDRR for short. One company that helps develop technology and techniques related to HDRR, NVIDIA, sums it up by saying that “things can be really bright, things can be really dark, and details can be seen in both”. The reason they say this is an important distinction of why HDDR is very different from what was being used before in video games or special effects for movies. Before, having something bright would make all other details fade, sometimes to the point of where the viewer could not make out what is actually happening or what they are staring at. To prevent this kind of detail blindness from happening, HDDR was designed. It allows certain objects to cast off their brightness or lack thereof similar to how objects do in real life. So you could have landscape lighting (such was what is provided by UNVLS.com) that could create different moods like as what I described above. Versus with the old technology, even the smallest bright object could overshadow important details.

Ultimately, HDDR is going to make video games and special effects all come to life and seem so much more real. This is really important. In fact, it is this kind of technology that is going make devices such as the Oculus really stand out and make cutting edge changes to the 3D industries. An industry that until Avatar came out with its groundbreaking technology, was very limited. Now with a new spur of interest in 3D technology, and improvements on said technology, things are finally moving ahead. Truly, I believe we are reaching a point to where 3D can truly become the “next thing”… for real this time!

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